Astro Lander
The classic moon lander game, rebuilt with real physics. Touch down on the Moon, Mars, Europa, Titan — then try Earth. Land on ×5 pads for maximum score. 🌕
SELECT WORLD
Land successfully to unlock the next world
THE EAGLE HAS LANDED
+0
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CRASHED
Cause: —
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Land safely: vertical speed < 26, horizontal < 15, nearly upright. Narrow pads pay ×3–×5 — and unused fuel converts to bonus points.
How To Play This Moon Lander Game
Astro Lander is a modern take on the classic lunar lander formula: a small spacecraft falls toward a procedurally generated surface, and only your engine and your nerve stand between a perfect touchdown and a crater. Tilt with the arrow keys or the on-screen buttons, fire the main engine to fight gravity, and aim for one of the glowing pads. Every world uses its real surface gravity — the Moon drifts at a lazy 1.62 m/s², Mars pulls at 3.71 m/s² with gusting wind, and Earth's 9.81 m/s² makes the final level a genuine test of fuel discipline.
- Tap thrust early and often. Short bursts keep the descent stable; one long burn wastes fuel you'll want at the pad.
- Kill sideways drift before descending. Tilt gently toward the opposite side of your motion.
- Watch the V-SPD readout — it turns red above 26, the safe touchdown limit.
- Chase multipliers. The narrow ×5 pad pays five times the score of a wide ×2 — but leaves no room for error.
- Bank the fuel bonus. Every unit of unused fuel is +2 points. Efficient pilots top the leaderboard.
Real Gravity In The Game
| WORLD | GRAVITY | % OF EARTH | EXTRA CHALLENGE |
|---|---|---|---|
| Moon | 1.62 m/s² | 16.5% | None — training mission |
| Europa | 1.31 m/s² | 13.4% | Jagged ice terrain |
| Titan | 1.35 m/s² | 13.8% | Strong, shifting wind |
| Mars | 3.71 m/s² | 37.8% | Wind + less fuel margin |
| Earth | 9.81 m/s² | 100% | The hardest landing of all |
Curious what you would weigh in these places? Check the weight on other planets calculator — then see how old you'd be with the planetary age calculator.
Frequently Asked Questions
A genre born in 1969 and made famous by Atari in 1979: land a spacecraft gently on a pad against gravity, managing thrust and fuel.
Touch down with vertical speed under 26, horizontal under 15, and the ship nearly upright. The HUD readouts turn red when you're out of limits.
Yes — each world uses its actual surface gravity, and Mars and Titan have wind that pushes your descent line sideways.
Perfectly. Touch controls (steer + thrust) sit under the canvas, and the game scales to any screen.
More free space games: Astro Dodge, the Space Bar Clicker, and the Space Trivia Quiz.